Table Guide Cards & ACBLscore Files for Rotary Movements |
A movement that is 'rotary' in nature — that is, a one-winner
design such that the moving pairs follow each other around the room in an
uninterrupted pattern — lends itself to the use of table guide
cards, which eliminate the necessity of providing said instructions in another
way. The so-called Howell movements and certain Individual and
Team-of-Four schedules fall into this category.
Several vendors sell guide cards for many Howells and Individuals, adopted long ago as 'standard' by the ACBL (and subsequently by other organizations as a matter of expedience). Because I am not trying to supplant the printing industry, no schedule published elsewhere is featured here. What you will find are some original creations that provide one or more of the following benefits:
A single downloadable file contains the data for all featured movements; simply
ignore the ones that you don't wish to use. The PDF files enable easy
printing of guide cards. All movements are compatible with ACBLscore.
Just copy and desired MOV files into your \acblscor\MOV folder and and
IND files into the \acblscor\IND folder. When you later
specify an External Movement during a game setup, the filenames will show
up on the list, easily identifiable by the hyphens in their names.
The displayed file description reflects the number of tables (pairs) or players
(individuals), total rounds played, and total boards played. No more information
can be included in the filenames themselves, because ABCLscore
supports only the old-fashioned 8-dot-3 filename format. To clear
that little screen, just press <ESC> or click on the 'X'.
As with most ACBLscore movements, the number of boards played per round is optional; and electronic scoring devices are usable in all cases.
Download:
MOVEMENTS.ZIP
This file is safe!
PAIR GAMES
SPECIAL
H-02-06-24 | Pairs meet twice in six shorter segments • One stationary pair
{not approved for use in ACBL games} |
H-02-03-21 | For a shorter game • One stationary pair • Three rounds total |
H-05-07-28 | Three stationary pairs instead of one • 4-board rounds |
H-07-09-27 | Five stationary pairs • Better balance • 3-board rounds |
SHORTER SESSION — ONE ROUND LESS THAN USUAL
H-04-06-24 | Two stationary pairs • Six 4-board rounds |
H-05-08-24 | Two stationary pairs • Eight 3-board rounds |
H-06-08-24 | Four stationary pairs • Eight 3-board rounds |
H-07-08-24 | Six stationary pairs • Eight 3-board rounds |
IMPROVEMENTS OVER THE 'STANDARD' OFFERINGS
H-06-09-27 | Far better balance |
H-04-07-28 | More logical bye-stand positioning |
H-06-11-22 | Two bye-stands instead of four |
H-08-13-26 | A good option for 7½ tables • Better balance |
INDIVIDUALS
These movements have long been out of favor, but they can come in handy for home games or those times when a smaller group is trapped at your club by a snowstorm.
I-12-09-27 | North players are stationary |
I-12-11-22 | Guide cards for this one might no longer be available elsewhere |
I-13-13-26 | Better table configuration |
I-14-14-28 | Each player has twelve partners and two sitouts |
I-16-12-24 | North players are stationary |
I-17-13-26 | North players are stationary • Moving players sit out one round |
I-17-17-17 | Each player has sixteen partners and one sitout |
I-20-15-30 | North players are stationary |
I-20-19-19 | Each player partners every other player |
ABOUT MOVEMENT CONFIGURATION
Ideally, a rotary movement is set up such that the tables are bunched
together as closely as possible with respect to the board sets, and the boards
go out of play from Table-1 to a bye-stand. That is the
natural order of things. Not all movements can be so intuitively organized,
however. The 4-table Howell requires a pair of bye-stands,
and certain others need even more.
The well-known Howell and Individual schedules have been around longer than
contract bridge itself; unfortunately, those same original designs are being
used to this day even though better setups are available in many cases.
For example, the ACBL adopted a 4-table configuration that begins
with board sets 1-4-6-7, even though a less confusing 1-2-3-5
matrix was known at the time. Go figure.
Similarly, the standard 6-table complete Howell actually utilizes four
bye-stands (ugh), even though only two are mathematically required.
It didn't have to be that way, because designing such movements simply isn't that
difficult.
ABOUT MOVEMENT BALANCE
Most directors who opt for a Howell movement expect it to provide a more
equitable game, in that all pairs compete against each other for the matchpoints
to some extent; unfortunately, that is not always the case. Ideally, every
pair would play, as nearly as possible, half the boards in the same direction as
every other pair and half the boards in the opposite direction. Of all
movements analyzed, only five are mathematically capable of perfect
balance — the complete Howells for 2, 4 and 6 tables, and the
complete Individuals for 8 and 12 players.
The other complete Howells are reasonably and symmetrically balanced.
The so-called three-quarter movements, though —
curtailed such that not all pairs meet — are mathematically flawed;
and the arrow-switching scheme for the stationary pairs further corrupts
the matrix. Under these conditions, programming even a palatable configuration
is problematical. In particular, the standard Howell for 6 tables,
9 rounds is so utterly unfair to certain pairs that it should have been
abolished seventy years ago.
The ACBLscore program has a built-in feature for designing virtually
any movement of one's desire. For those that I tested, however, player
balances ranged from mediocre to horrid; in fact, a couple of them are worse
than the dreaded 6-table three-quarter Howell. A workable
schedule is generated, all right; but no coding has been spared to select a
matrix that is even remotely equitable. Additionally, the usage of any
of those movements would entail the printing of personal guide cards.
Now you don't have to do that, however, because new and improved table guide cards are available right here at Ted's World; moreover, they are free to you because I did all the programming myself. For every schedule posted, all possible configurations have been tested and the fairest available option has been selected. Enjoy.